The majority of Final Fantasy games, including all of the main series games, have received a soundtrack album release. So much so, that Distant Worlds, the official orchestra of Final Fantasy, tours worldwide every year so fans can hear their favorite game soundtracks live. [14], Beginning with Final Fantasy VII (1997), the series moved platforms to the PlayStation. Collect them throughout your journey and play them at any Jukebox you see. The music of the Final Fantasy series refers to the soundtracks of the Final Fantasy series of video games, as well as the surrounding medley of soundtrack, arranged, and compilation albums. In 2006, IGN ranked VII's music the best Final Fantasy soundtrack to date and cited the "gripping" character tracks and "One-Winged Angel" in particular as contributing factors. The first compilation album produced by an outside group was The Best of Final Fantasy 1994–1999: A Musical Tribute, released in 2000 by Sherman F. Heinig; the newest is Voices of the Lifestream, an unlicensed download-only album from OverClocked ReMix released in 2007. Final Fantasy XV was her first project for the series. Later contributors to the soundtrack via downloadable content packs were Keiichi Okabe, Naoshi Mizuta, Yasunori Mitsuda and Nobuo Uematsu. [12], After the success of Final Fantasy I, Uematsu remained with the series to compose the soundtrack to Final Fantasy II (1988). Final Fantasy III (1990) was released two years later and featured a soundtrack from Uematsu that has been lauded as one of the best soundtracks of any NES game. The following is a list of battle themes and boss themes used in Final Fantasy XIV. [104] Ariana Grande's "Touch It" (orchestral remix), which is featured in Final Fantasy: Brave Exvius,[105] was not released as a single, but the album it originates from, Dangerous Woman (2016), sold over 2 million copies worldwide. [20] VII was the first game in the series to include a track with digitized vocals, "One-Winged Angel", which has been described as Uematsu's "most recognizable contribution" to the music of the series. The Final Fantasy series has long-been regarded as one of the greatest RPG series to ever exist, let alone being one of the longest-standing. In addition to Come with Me, the collection of music for Final Fantasy X-2 includes the two-disc soundtrack album, a piano album, a soundtrack album for the Final Fantasy X-2 International + Last Mission version of the game, a single for the song "Eternity ~ Memory of Lightwaves", and a set of three singles themed around the three main characters of the game. [1], When Nobuo Uematsu was working at a music rental shop in Tokyo, a woman working in the art department for Square, which would later become Square Enix, approached him about creating music for some of their titles in development, and he agreed. [21] The piece, described as "a fanfare to impending doom", is said to not "follow any normal genre rules" and has been termed "possibly the most innovative idea in the series' musical history. [25] Although the idea had not been used in the previous game, he thought a ballad would closely relate to the theme and characters of VIII, and composed "Eyes on Me", performed by Faye Wong. The Compilation of Final Fantasy VII is the formal title for a series of games and animated features developed by Square Enix based in the world and continuity of Final Fantasy VII. All "buy" links will lead you to the original Japanese versions. Regardless of whether or not the game was well-received, the fact that a live orchestra and choir were both used to created emotional and refined pieces is incredible. "[19] The lyrics of the piece, a Latin choral track which plays at the climax of the game, were taken from the medieval poetry on which Carl Orff based his Carmina Burana, specifically the songs "Estuans Interius", "O Fortuna", "Veni, Veni, Venias" and "Ave Formosissima". [102], "My Hands", the Leona Lewis theme song for the North American and European versions of Final Fantasy XIII, was not released as a single, but the album it originates from, Echo (2009), sold over 1 million copies in Europe,[103] including over 600,000 in the United Kingdom. We've ranked them all! "[107] Elizabeth Davis of Classic FM states that Final Fantasy helped introduce "a whole generation to the magic of orchestral music" and "inspired a generation of composers, many of whom have gone on to write music for video games." The music of the video games Final Fantasy and Final Fantasy II was composed by regular series composer Nobuo Uematsu, who would go on to be the exclusive composer for the next seven Final Fantasy games. [4] Battle victories in the first 10 installments of the series were accompanied by a victory fanfare; this theme has become one of the most recognized pieces of music in the series. [10] Before joining Square, he composed music for television commercials. Uematsu felt previous games VII and VIII had a mood of realism, but that Final Fantasy IX was more of a fantasy, so "a serious piece as well as silly, fun pieces could fit in". Many have also inspired orchestral, vocal, or piano arrangement albums. [54] Sakimoto composed almost all of the music for Tactics Advance, while Uematsu contributed the main theme and Kaori Ohkoshi and Ayako Saso composed additional battle tracks. However, he did attempt to ensure that his style would mesh with Uematsu's "Kiss Me Good-Bye" and the overall vision of the series. Final Fantasy XIII (2009) was composed by Masashi Hamauzu. Uematsu only contributed the game's ending theme song, "Kiss Me Good-Bye", which was performed by Angela Aki. The opening of the game features choral music with lyrics in Esperanto. The other, J-Pop ballad "1000 Words", was written by scenario writers Kazushige Nojima and Daisuke Watanabe. Many will argue that it doesn't get enough credit while others will argue it wasn't great, but this is all about the sound. [13] The soundtrack spawned two soundtrack albums, as well as a disc of vocal and orchestral arrangements. [36] Sakimoto experienced difficulty following in Uematsu's footsteps, but he decided to create a unique soundtrack in his own way, although he cites Uematsu as his biggest musical influence. Her music, based around themes of "friendship" and "filial bonds", incorporates multiple musical genres including Shimomura's classical style, Bossa nova and American Blues. According to Uematsu, the choice of language was meant to symbolize the developers' hope that their online game could contribute to cross-cultural communication and cooperation. All CD covers pictured on the description pages are the original Square (Japanese) versions. Unlike the Original Score arrangements, these pieces are intended only for advanced players as they are generally more difficult. The game was released in 1987. [32] "Suteki da ne" is sung in its original Japanese form in both the Japanese and English versions of Final Fantasy X, and was released as a single. It has also been played in the Video Games Live concert tour from 2005 to date as well as the Play! [71] The soundtracks to The Spirits Within and Mystic Quest were released as separate albums, while Unlimited had two soundtrack album releases. If any game ending is going to make a gamer cry, it's definitely the one for FFX. Final Fantasy: The Spirits Within (2001), a computer animated science fiction film, was scored by Elliot Goldenthal,[70] and Final Fantasy: Unlimited (2001), a 25-episode anime series, was scored by Nobuo Uematsu, Shiro Hamaguchi, and Akifumi Tada. [78][79] Final Fantasy music was played at the Symphonic Game Music Concert series, a series of annual German video game music concerts notable for being the first of their kind outside Japan, from 2003 to 2007. Sakimoto was brought in to compose the soundtrack to the game by Yasumi Matsuno, the producer of the game, five months before the game was officially announced. 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